While working on my second project on Unity3D, I discovered Godot game engine, and as it is Open Source, I decided to move further projects onto Godot, on Linux at first, and if ever becomes available, on Haiku.

Here I will add comments on my experience working with Godot, specific to Godot, as game development issues will be added in the post page.

List of entries:

GDScript highlight for Gedit and Gnome-Builder

Roired meets Godot